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Game maker pokemon battle engine
Game maker pokemon battle engine












game maker pokemon battle engine

19.39 2 nd of March, 2014 Recent updates now show a relative time (like "3 minutes ago") instead of the actual time, to give a better sense of how recent each update is. 19.49 Added support for OHKO moves, like Guillotine. 20.09 Added support for moves that do a constant amount of damage, such as Dragon Rage. recoil only if they miss), such as Jump Kick. 20.39 Added support for moves with crash damage (i.e. 21.13 Added the nightmare volatile status condition. 11.18 Eggs have been added although, admittedly, they don't really do that much. 15.18 There is now support for moves that steal health from other Pokémon. 17.09 Added moves that have effects in the future, such as Doom Desire.

game maker pokemon battle engine

08.52 8 th of March, 2014 Added Transform. 09.16 One can now use items on Pokémon during the battle. 09.16 Pokémon may now hold items (and use them if possible). 11.11 Pokémon can now use moves with a semi-invulnerable turn, such as Dig or Fly. For example, Magnitude will still hit a Pokémon that has just used Dig. 11.51 Some moves can now hit a Pokémon in a semi-invulnerable state. 13.25 There is now support for partially-trapping moves, such as Wrap. 21.24 Moves can now switch Pokémon in or out. 19.10 Started work on the graphical interface for the battle engine. 23.28 Got the background, the battling Pokémon and their shadows drawing. 14.25 15 th of March, 2014 Added a preliminary textbox. 15.52 Got the Pokémon health / status bars displaying. Improved the shadow system to allow for distorted shadows of any size and in any direction.














Game maker pokemon battle engine